The Animation Station

WIND CHIMES - By BARBIE

WIND CHIMES

Software: PI 7, GA 5
Author: Barbie
Home Page: BJ's Web World

Skill Level: Intermediate

Note: This tutorial was written for those who have knowledge of the tools in PhotoImpact and GIF Animator.

Animated Wind Chimes by BJ's Web World

Open a new blank image 400 pixels X 400 pixels with a white background.

Start with an Oval shape outline (set the outline at size 3) and I used the gold color, but you can use any color you choose, and set it for 3D Round. Now drag your oval shape from left to right but not too deep from top to bottom so you get the 3D effect.

Select the circle shape outline (set the outline at size at 1, using 3D Round) then drag it just a little so as to create the top where you would hang it from. Be sure to place it in the middle above the oval.

Now you need to select the straight line shape (set the outline at 0"hairline"Using 3D Round) You will drag the line from the circle to the left edge of the oval, then repeat to the right side and then one in the center to give the effect of the three lines holding the wind chimes.

I used some round gems that I found in PSP tubes and imported to PI stamps. I made them small enough to decorate the oval of the chime. You can use any item you want here or any design. Now select 1 object and right click, then click on select all. Now right click and Merge as single Object.

Next you need to use the straight lines, set at 0 and using 3D Round, for the wires holding the different chime butterflies. To do this you click where you want the line to start on the oval and hold the shift key down, then come down where you want the end and click, then release the shift key and your line will be perfectly straight. You should have 3 lines on the left and 3 lines on the right and 1 in the center. Make the two outer lines the same length, which should be kind of short, then the next 1 on each side should be the same size but longer than the outer ones. Then the 2 inside lines should be the longer ones and the center 1 being the longest.

Get the butterflies that you want to use, or any other item that you select. You want them kind of small in size so that they fit into the size of the wind chime and look more realistic. Ok when you have attached all the butterflies to the strings you need to go back to the first one and select the first butterfly, then hold the shift key down and select the string it is on, then turn the shift key loose and the string and butterfly are both selected, now right click and click on Merge as Single Object, then go above and send it to the back so the line is behind the oval. Now repeat for all of the lines and butterflies. Remember to send each to the back when finished so they won't have funny looking strings waving in front of the oval in animation shop. Now you can add your name at the top and use the transformation tool to rotate it so that it sets on the top line just above the oval at a slant.

Use the crop tool and crop out the white area around the wind chimes so that you get rid of the wasted space. Now click on Edit and Duplicate - Base image with Objects, for total of 3 frames. This will leave your strings free so you can rotate them. Now you leave the first frame alone. Depending on how much you want the butterflies to sway, you just have to play with how much to move them, using the transformation tool with set at rotate freely. Remember to move the 6 outer lines to the center in the 2nd frame and the center 1 to the right. Now in the 3rd frame do the same but not quite the same tilt and the center one you move to the left.

After you move all the strings to a sway position, you need to go back to each one and move them just enough so that the top of the string is at the same start position that it was in the first frame. That's why I decorate the oval so that I can have a guide as to where the strings need to stay so they don't come out blurry. Make sure they are all still behind the oval, if not go back up and send them back.

Now save each frame and take them into GIF Animator, and I use the wizard to import them. Then just set the delay on the frames to the speed that you want your chimes to sway and you now have your own wind chimes.


This tutorial is copyright BJ's Web World.

This document may not be translated, duplicated, redistributed or otherwise appropriated.


 

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